> Answer 10 questions with yes/no answers that lead to the end.> This is a simple multiple-choice game... with added death.> To play, you simply explore the dungeon answering questions on the way, then rolling a D6 (six sided die) for the event.> If for some reason you are told to do a roll for something every turn, simply write that reason down and the number needed so you don’t forget.> If you don’t roll the negative affect and it doesn’t say what happens - well good news, you survived! Move on to the next question! If it says you die - then that is game over.
Your adventure begins! Oh, how you’ve dreamed of this!Your father said, “Just join the family business! It’s not all it’s cracked up to be!” HA! Yeah right old man!Your eyes take a few moments to adjust to the darkness.Roll a D6. On a 1 you trip down the stairs and die.>> still alive? <<
>> dead? back to the start! <<
It’s dark... it smells... it has creepy noises... I’ll pass.You go home and tell your father he was right.Every now and then an adventurer passes by on their way to the dungeon. Oh how you brag about ALMOST being one, but you’re not... and now you never will be.Roll a D6. On anything rolled you die for being boring - great job!>> back to the start! <<
You pick up the flaming stick of flames.Roll a D6. On a 1 or 2, you are engulfed by flames, pass
out from the lack of oxygen and die.You forgot that you were covered in very flammable alcohol from last night’s hootenanny.>> still alive? <<
>> dead? back to the start! <<
You pull back from the light and carry on.From now on, after every question Roll a D6. On a 1 you trip down some stairs and die.Should have just grabbed the light, it’s not like you’ll magically set ablaze!>> continue <<
You peer your head around the corner, darting your eyes around the room. Damp and dark, you notice a sheet on the floor, filthy and worn. Something jumps out at you!Roll a D6. On a 1 or 2 you get the sheet thrown over you and stabbed multiple times in the stomach and legs.If you pass the roll, you quickly dispense of the creature. It smells and has nothing but a rusty dagger! Looking at the room, you notice that it’s full of what you assume is the creature’s nest. It smells and you decide to head back into the passageway and go right instead.>> still alive? <<
>> dead? back to the start! <<
You go right. Moaning things normally means injured - or horny - and you don’t have time for that! You’re going to defeat this dungeon! Or more likely die trying.Roll a D6. On a 1, a sheet flies towards you from behind, screaming in a pitch so vile you thought it must be a ghost! You die from shock.The deeper you delve... You find yourself going down some spiral stairs. This continues for what feels like an hour. You proceed slowly down as the stone stairs grow more and more slippery. You notice the walls becoming more moist and the air becoming humid. When you reach the bottom you take the final step – splash! - your foot enters water, coming up to your knee.>> still alive? <<
>> dead? back to the start! <<
You take a deep breath and prepare yourself. Holding on for dear life, you start to wonder how far the water will rise before it starts to disperse between the many holes and cracks.Roll a D6. On a 1 or 2 your fear of drowning forces you to attempt to escape the water. Letting go, you find yourself being thrown around like a spider in a sink. You smash your head against a wall and die.>> still alive? <<
>> dead? back to the start! <<
You allow the current to take you. Letting go, you find yourself being thrown around like a spider in a sink. You smash your head against a wall and die.>> back to the start! <<
You throw a rock into the river. With that, a piercing silence that lasts only a few seconds but, in those seconds, you feel fear creep up your back. Boom! Water explodes from the river.As you find yourself wiping the water from your eyes, you can only make out a large blurry figure - some sort of large serpent? As you regain your sight, you see the creature clearly. Dark blues and greens cover the creature with parts shimmering from the dim lights of the torches. The creature’s pose seems almost confident as it towers over you. Its eyes are many different reds crashing into each other, more beautiful than anything you have ever seen. You realise the creature is staring directly into your eyes.Roll a D6. On a 1, 2 or 3 you blink and in that instant, you are no more.If you succeed in meeting its gaze, the creature moves towards you and hisses. The hiss grows and echoes, constantly changing until it sounds like your tongue. “The bold shall be granted my luck.” The creature delves back into the river, and you scurry past.You may re-roll once any D6.>> still alive? <<
>> dead? back to the start! <<
You scurry past. This is not the time to be childish and throw rocks at the unknown. Safety is key to survival!Roll a D6. On a 1, you slip into the water and get ripped apart by shadows in the deep.>> still alive? <<
>> dead? back to the start! <<